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Jagex melvor idle
Jagex melvor idle







jagex melvor idle

We very much look forward to using the skills and experience we have at Jagex Partners to support the future development of Melvor Idle, leveraging our marketing, communications, and localization resources to make sure the game reaches the widest possible audience and its full potential.”īrendan Malcolm, Games by Malcs founder and the creator of Melvor Idle, said: “Being able to work with Jagex directly on this has been a dream come true. With so many of our staff being fans of the game, and seeing what Brendan has been able to achieve as a solo developer inspired by the games we have been developing for 20 years is truly magical. Every once in a while, we come across a game and a developer that is so well aligned with our core values that it seems a natural fit for Jagex Partners.

jagex melvor idle

The game will come out of Early Access and release officially this November.Ĭhris Pfeiffer, Director of Product Management for Jagex Partners, said: “We are incredibly excited to be publishing Melvor Idle. Jagex first became aware of Melvor Idle in early 2020 and was hugely impressed with the game, realizing there was a significant opportunity to help support the game’s future development and to reward a fan-made passion project and bring it to the attention of RuneScape players around the world. Taking inspiration from the setting, skills, combat, and mechanics of RuneScape, he distilled the core components down into an idle game in the same vein as games such as Clicker Heroes and Egg Inc. The brainchild of Australian solo developer Brendan Malcolm, a player of RuneScape since his youth, Melvor Idle was devised as a means of reimagining the core components of the RuneScape franchise in a way that they could be enjoyed casually, fitting around the busy schedule of his adult life.









Jagex melvor idle